Saturday, 12 November 2011

Character Update

Tonight I continued work on the textures for the body. These again, need work as Zbrush doesn't export smoothed UV's so there are some issues here and there. But hopefully the images below give a reasonable idea of what our character will look like when complete.


  1. I'm glad it is liked :) Progress is going well and with Ethan's rather incredible rig I think our character will soon come to life.